Blender pour l architecture

Titre : Blender pour l architecture
Auteur : Matthieu Dupont de Dinechin
Éditeur : Editions Eyrolles
ISBN-13 : 9782212143102
Libération : 2015

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Destiné aux architectes, mais aussi à tous les graphistes amenés à représenter des scènes architecturales, cet ouvrage présente l'utilisation du logiciel libre Blender au plus près des besoins des professionnels en la matière, que ce soit pour présenter un concours ou un projet étudiant ou faire de l'imagerie pour les promoteurs. Il couvre tous les aspects de la création 3D (modélisation, matériaux, éclairage et rendus, animation), en insistant sur les techniques spécifiques aux images d'architecture. Cette deuxième édition en couleur a été mise à jour avec la dernière version de Blender et enrichie de deux nouveaux chapitres sur l'impression 3D et Cycles, le moteur de rendu.

Gardening with Less Water

Titre : Gardening with Less Water
Auteur : David A. Bainbridge
Éditeur : Storey Publishing
ISBN-13 : 9781612125831
Libération : 2015-12-29

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Are you facing drought or water shortages? Gardening with Less Water offers simple, inexpensive, low-tech techniques for watering your garden much more efficiently — using up to 90 percent less water for the same results. With illustrated step-by-step instructions, David Bainbridge shows you how to install buried clay pots and pipes, wicking systems, and other porous containers that deliver water directly to a plant’s roots with little to no evaporation. These systems are available at hardware stores and garden centers; are easy to set up and use; and work for garden beds, container gardens, and trees.

Blender 3D Incredible Machines

Titre : Blender 3D Incredible Machines
Auteur : Christopher Kuhn
Éditeur : Packt Publishing Ltd
ISBN-13 : 9781785284519
Libération : 2016-02-29

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Design, model, and texture complex mechanical objects in Blender About This Book Develop realistic and awesome machines for your 3D projects and animation films Gain the ability to look at a piece of machinery in real life and then recreate it in Blender Develop a comprehensive skill set covering key aspects of mechanical modeling Who This Book Is For This book is intended for consumers and hobbyists who are existing users of Blender 3D want to expand their capabilities by diving into machine modeling with Blender 3D. You are expected to have experience with basic Blender operations. What You Will Learn Reacquaint yourself with Blender's modeling toolset Practice fundamental skills that are applicable to a range of modeling projects Know when and where to use various types of geometry—something that saves time in one instance will pose significant problems in another Think ahead and plan your project out to significantly improve both quality and efficiency Create models for freestyle use Overcome challenging modeling problems Create customized game models that can easily be exported to other formats. This is one of the most popular uses of Blender, and the results can be incorporated into game design! Get comfortable with the start-to-finish process to create any type of hard surface model In Detail Blender 3D is one of the top pieces of 3D animation software. Machine modeling is an essential aspect of war games, space games, racing games, and animated action films. As the Blender software grows more powerful and popular, there is a demand to take your modeling skills to the next level. This book will cover all the topics you need to create professional models and renders. This book will help you develop a comprehensive skill set that covers the key aspects of mechanical modeling. Through this book, you will create many types of projects, including a pistol, spacecraft, robot, and a racer. We start by making a Sci-fi pistol, creating its basic shape and adding details to it. Moving on, you'll discover modeling techniques for larger objects such as a space craft and take a look at how different techniques are required for freestyle modeling. After this, we'll create the basic shapes for the robot and combine the meshes to create unified objects. We'll assign materials and explore the various options for freestyle rendering. We'll discuss techniques to build low-poly models, create a low-poly racer, and explain how they differ from the high poly models we created previously. By the end of this book, you will have mastered a workflow that you will be able to apply to your own creations. Style and approach This is an easy-to-follow book that is based around four concrete projects. Each topic is explained sequentially in the process of creating a model, and detailed explanations of the basic and advanced features are also included.

The Attitudes of Animals in Motion Illustrated With the Zoopraxiscope

Titre : The Attitudes of Animals in Motion Illustrated With the Zoopraxiscope
Auteur : Eadweard Muybridge
Éditeur : Library of Alexandria
ISBN-13 : 9781465505194
Libération : 1882

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Eadweard Muybridge A été écrit sous une forme ou une autre pendant la plus grande partie de sa vie. Vous pouvez trouver autant d'inspiration de The Attitudes of Animals in Motion Illustrated With the Zoopraxiscope Aussi informatif et amusant. Cliquez sur le bouton TÉLÉCHARGER ou Lire en ligne pour obtenir gratuitement le livre de titre $ gratuitement.

Adobe Photoshop CS5 One on One

Titre : Adobe Photoshop CS5 One on One
Auteur : Deke McClelland
Éditeur : "O'Reilly Media, Inc."
ISBN-13 : 9780596807979
Libération : 2010-07-21

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Presents an introduction to the basic concepts, tools, techniques, and features of Adobe Photoshop CS5, covering such topics as selecting and editing images, working with layers, adjusting color, sharpening, applying masks, using Camera Raw, and printing.

Ravel

Titre : Ravel
Auteur : Jean Echenoz
Éditeur : New Press, The
ISBN-13 : 9781595586704
Libération : 2011-05-31

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Ravel is a beguiling and original evocation of the last ten years in the life of the musical genius Ravel, written by novelist Jean Echenoz. The book opens in 1928 as Maurice Ravel—dandy, eccentric, curmudgeon—crosses the Atlantic abroad the luxury liner the SS France to begin his triumphant grand tour of the United States. A “master magician of the French novel” (The Washington Post), Echenoz captures the folly of the era as well as its genius, including Ravel’s personal life—sartorially and socially splendid—as well as his most successful compositions from 1927 to 1937. Illuminated by flashes of Echenoz’s characteristically sly humor, Ravel is a delightfully quirky portrait of a famous musician coping with the ups and downs of his illustrious career. It is also a beautifully written novel that’s a deeply touching farewell to a dignified and lonely man going reluctantly into the night.

Architectural Rendering with 3ds Max and V Ray

Titre : Architectural Rendering with 3ds Max and V Ray
Auteur : Markus Kuhlo
Éditeur : Taylor & Francis
ISBN-13 : 9781136129650
Libération : 2013-03-20

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Create high-quality photorealistic renders of architectural visualizations using 3ds Max and Vray with the project-based tutorials in this book. Learn how to combine lighting and rendering options to end-up with the most realistic final renders possible at a professional level. The tutorials in this book are filled with beautiful full-color images and they teach you how to light both interiors and exteriors and daytime and nighttime scenes. Learn how to save time without sacrificing the quality of your final renders with tips and tricks on rendering with Vray - the most accurate rendering application for 3ds Max. The companion CD includes all the project files that you need to recreate each of the projects presented within the book.

How to Cheat in Adobe Flash CC

Titre : How to Cheat in Adobe Flash CC
Auteur : Chris Georgenes
Éditeur : CRC Press
ISBN-13 : 9781136146534
Libération : 2014-03-15

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Move beyond the limitations of programming standards and license agreements and get back to animating with a new edition of the bestselling How to Cheat in Adobe Flash, the real world guide to developing dynamic and fun Flash content. Whether you are creating an animated short, catchy and fun cartoon or mobile game, save time and money with expert cheats by renowned Flash Expert, Chris Georgenes with all new content for the Flash CSX revision. With practical applications and step by step tutorials solve problems quickly to develop creative projects to time and to budget. Want to hone your Flash skills so you can remain competitive in a diverse market while concentrating on your animation? Then How to Cheat in Flash is for you! Chris Georgenes shows how to work from the problem to the solution - from the viewpoint of an animator who has been commissioned to create a job and is working to a deadline and to a budget. Each technique is designed as a double-page spread so you can prop the book up behind your keyboard or next to your monitor as a visual reference while working alongside it. Many of these walkthroughs are real-world client projects, with the source files supplied for you to open and explore. With these real-life professional projects you'll discover how to: bring objects to life with cool motion effects, make it rain, snow or set your world ablaze, develop flash mobile applications and many more tips and tricks not found anywhere else! With his in-depth knowledge of the little-known secrets used by the pros to produce creative, professional animations, Chris is the go-to guru for designers and animators who want to create great animation, applications or motion design with Flash. Fully updated for CSX, How to Cheat in Flash CSX, is a goldmine of artistic inspiration, timesaving practical tips, tricks and step-by-step walkthroughs that you'll wonder how you survived without it. New! CSX cheats and examples with practical solutions for the busy animator with a focus on Action Script, Flash for mobile applications, specifically for Android development, as well as a focus on an improved physics engine. Put the Adobe Flash CSX cheats to the test with the fully updated companion website with downloadable Flash source files, examples and video tutorials, and a creative commons game, developed with Adobe, to demonstrate the new functionality of CSX!

Music Law

Titre : Music Law
Auteur : Richard Stim
Éditeur : Nolo
ISBN-13 : 9781413321906
Libération : 2015-09-28

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If you belong to a band and love the art of your job, but sing the blues when it comes to the business side, you need Music Law. Composed by musician and lawyer Richard Stim, the book explains how to: find the right manager buy, insure and maintain equipment get gigs and get paid tour on a budget use samples do covers legally protect your copyright trademark your band's name choose a recording studio sell your music manage your website understand record contracts deal with taxes Music Law provides all the legal information and practical advice musicians need. This edition is thoroughly updated with the latest changes in copyright and trademark law, including guidance on filling out "Form CO." Plus, find expanded information on musical collaborations between DJs and other musicians. You'll also get the most up-to-date legal forms available. Interactive forms are downloadable.

Steampunk

Titre : Steampunk
Auteur : Ann VanderMeer
Éditeur : Tachyon Publications
ISBN-13 : 9781892391759
Libération : 2008

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Presents stories about mechanistic golems, infernal machines, airships, alternative histories, other planets, and how the genre has influenced movies, television, comics, and the Internet.